home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
EnigmA Amiga Run 1995 October
/
EnigmA AMIGA RUN 01 (1995)(G.R. Edizioni)(IT)[!][issue 1995-10][Aminet 7].iso
/
Aminet
/
comm
/
bbs
/
GW218.lha
/
GlobalWar
/
GWteam.doc
< prev
Wrap
Text File
|
1995-06-21
|
3KB
|
101 lines
===============================================================
+:+:+: G L O B A L W A R 2 :+:+:+
Online game for Xenolink BBS by Janne Paakkonen
Adapted from the IBM PC's Global War by Joel Bergen
Instructions for team play
===============================================================
TEAM GAME RULES
~~~~~~~~~~~~~~~
Team game rules are the same as normal games with the follo-
wing exceptions:
1. Team games will always consist of 3 teams with 2 players
on each team.
2. You may deploy armies on your partner's countries or on
your own.
3. You will not be allowed to attack your partner.
4. When you have finished attacking, you may choose any one,
and only one, of the following three fortification moves:
F:ortify
The game can have Limited or Unlimited fortifications.
Here is a brief explanation of these two:
Limited fortifications.
If desired, you may move any number of armies from one
and only one of your countries to any one adjacent coun-
try which you or your partner occupies.
If you fortify armies to one of your partner's countri-
es, those armies then belong to your partner. You must
leave at least 1 army behind.
Unlimited fortifications.
Works the same way as limited. You can fortify as many
countries as you want instead of only one.
Note; if the game is a team game, you can fortfify your
partner's countries if you want.
E:xchange
If desired, you may exchange one and only one of your
countries with one and only one of your partner's count-
ries provided the two countries are adjacent.
The armies on the two countries are exchanged along
with the ownership.
For example:
Before the exchange:
You occupy Alaska with 2 armies
Your partner occupies Kamchatka with 7 armies
After the exchange:
You occupy Kamchatka with 2 armies
Your partner occupies Alaska with 7 armies
G:ive
If desired, you may give one of your countries, along
with whatever armies are on it, to your partner.
This move may not be used to bring your dead partner
back to life, nor can you give your last country to your
partner, thus killing yourself.
If the game has the unlimited fortifications turned on,
you can give away a whole continent (!), if it is occu-
pied by your troops.
5. The game ends when one player, or one team, occupies all
the countries on the globe.
If only 1 partner on the winning team survives to the
end of the game, that player is awarded points. If both
partners on the winning team survive to the end of the
game, they are both awarded points.
==================== END OF TEAM RULES ======================